We had two rules – #1: the name had to be a short 1-2 syllable word; and #2 releases needed a theme (e.g. Codenames are chosen by the folks building the product. They are intended to be disposable and are often designed to obfuscate rather than illuminate. Yes, I might need to tweak it so it favors words that are not strongly related to just one of the words. Timer tokens are used to limit your number of turns. Rich is related - any human can see that. Every single product in your company doesn’t need such a name. Close. You also say one number, which tells your teammates how many codenames are related to your clue. If you already know Codenames, you still need to learn these rules. We were also encouraged to have less-pessimistic code names and so we went with: Codenames are like pet names between lovers, and you generally don’t want to subject outsiders to your inner fantasy world. (UI note, I didn't know how the input textbox wanted me to format the two-word clue "scuba diver", since the example shows whitespace delimiters. Which one was version 3.1?” isn’t really a discussion you need to be having. Say “Thelma and Louise” ten times fast and remember that you picked this name as a convenience… not as a verbally stumbly hindrance. High quality codenames are emergent and there are likely going to be two or three wandering the hallways before one just sticks. What is significant is entirely up to you, but I know that you will never make a project significant by giving it a codename. About the time ICARUS was released, there was a revolution that ended up with a new marketing group with all-new ideas about what the company would do, and so we were brought back into the fold. His only option was to roll out the car using the code name that it was called internally. You are allowed to give a clue for only one word (cashew: 1 ) but it's fun to try for two or more. New Game. Play Codenames online in your browser with your phone, tablet, or laptop! If enabled a timer will countdown each team's turn. It gives a list of countries.
In one room, one game of Codenames can be played at any one moment. The people who are building the product are the only ones qualified to pick the right name of the product. In a less inspired time, I picked “Redline” as a codename because I was currently fascinated with ice hockey. They will have compelling arguments for why calling the release “Q1-A-4” is the right thing to do, but their arguments lack poetry and entirely miss the point. At my first startup, our platform was failing. The #1 reddit source for news, information, and discussion about modern board games and board game culture. A key card gives you 9 words to give clues for and 3 words your partner must avoid. Join our community! (Typed Mexico & Fork ... got the cardinal directions, and names of various geographical features. I entered "slug beat fighter" (for which a human would immediately think "punch"), and the AI returned super, fly, gauntlet. Codenames document your product culture and there is an economy to these names. The focus group data isn’t complete.”, Engineering: “A focus group is going to tell us what to call our product?”, Marketing: “No, we gave them a list of 20 different names and they’re going to determine which name strategically distinguishes the product from our competitors by conveying its unique positioning.”. For shorter release cycles, I am becoming a fan of alphabetically ordered, thematic codenames. It's not a synonym, so brute force computing is worthless. The best codenames are emergent and never picked by a committee. Your email address will not be published. But for longer release cycles, I prefer a more organic approach. Never let mechanics pick codenames. I obviously don't know your algorithm, but I wonder if you've considered finding the intersection of words from the clues' definitions (or synonym lists)? These are my rules: Codenames are chosen by the folks building the product. The external team know what foo.oh means, but they can be forgiven for not being hip on or even remotely interested in your internal product code names, which can serve to introduce layers of confusion and annoyance. Good luck with that. It was the 240Z which not only became a great car, but started a line of numerically named sports cars. Please support our work on on Patreon if you like it! ), New comments cannot be posted and votes cannot be cast. Efficiency. Then shuffle and draw a key card that needs to be kept secret from everyone but the spymasters. I said "rich" in game almost instantly, and my team got all 3 in under a minute. Your partner also gives you clues for the words you need to … Good codename. You never have to remember whether Ninkasi came before or after Rogue as long as you can sing the ABCs. For our subsequent release, we had a codename contest (fail) because the different parts of the the project – the front-end Windows application and the back-end core technology team – each wanted to be represented (lame). Posted by 3 years ago. This: “We need you to deploy Hitchhiker’s Guide 3.7 on Dec 5.” To create a new game or join an existing game, enter a game identifier and click 'GO'. Codenames have multiple levels of meaning; they tell the story of the product. So far we have played about 8 rounds and lost 3 due to a misunderstanding of the rules (I thought having 3 zombies in one room was an instant fail). A few weeks ago, game … The key card is double-sided so you and your partner can take turns giving each other clues. If Marketing is picking a codename then you don’t work at a product company – you work at a marketing company. You've selected 400 words. I would love to hear what you think about it.